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 Should we be excited for Cataclysm? |
01/28/10 04:44:52 PM
Patch 3.3.0a
Brillak |
At first glance I bet you thought this
was a QQ post, no instead I would like to discuss a problem I am
seeing with the upcoming expansion pack. Namely I am not excited
about buying it! What will Cataclysm bring? New races, new class
combinations, a new level cap, flying in azeroth, and a redone
Azeroth. I'm sure for many of you that is something to look
forward, but for a person that has leveled dozens of times and is
an alt maniac Cataclysm does not have much to offer me in terms of
endgame content.
- No new talent points. But wait didn't GC say they were
going to go back and redo the trees? That is a misconception. All
that means is that they are going to tweak stats and abilities to
match cataclysm's new stats and maybe new ones for underperforming
pvp specs like subtly and moonkins. I know it's not always good to
add new abilities on top of a already fragile pvp system. However
for me new abilities was something to look forward too. You could
be really excited about it. Also it put a creative side to
blizzard, wondering how much further the team could think ahead of
us.
- Recycled raid content. If there was one moment I would
never have to live again it would be naxx at the beginning of
WOTLK. For the people who had never to step into naxx it was great,
but remember EVERYONE has seen molten core, blackwing, and van
cleif. So for me who can grab a buddy and clear molten core in
little under 15 minutes, it doesn't excited me knowing I will have
to do that place just with higher HP levels. it screams
repetition
- Nothing NEW. Sure we are going to have new zones, maybe a
tweaked spell here and there, but what about something NEW! dance
moves? flying cars? pve arena? Where is the imagination that
blizzard once had that brought us to our knees? Cataclysm only
feels like you are raising the level cap and allowing us to fly
around azeroth. The only thing that can fit into this category is
archeology, but only thing this is going to cause is
min-maxing.
TL:DR Overall, I appreciate the work blizzard has done in the past,
yet for me I don't feel excited about Cataclysm because there is
nothing to be excited about. There is nothing new but a new level
cap and recycled content. Please blizzard for the sake of the WOW
community please let your imagination go wild with this expansion
and don't give it a rushed feeling with eye candy.
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01/28/10 04:58:46 PM
Patch 3.3.0a
Ghostcrawler <Lead Systems Designer> |
I was going to bump this to the
General forum, but I think the talent tree comment is worth
addressing in the role forums, since it applies to class
design.
1) We are changing talent trees, in some cases substantially. The
major focus is pruning out boring but valuable talents that
passively increase say damage or healing.
2) A secondary focus is to fix the clunky areas (e.g. warlocks
having two conflicting range increasing talents). We're not going
to remove old favorites or radically change the focus of the trees.
You will definitely have to rethink your builds however.
3) Because you earn passive bonuses just for spending points in the
tree, those fun, niche or utility talents won't seem as expensive
as they do today. We want to create a lot more choices where you
are choosing utility vs. utility. We want to see far more "cookie
cutter" build guides that say "Spend the last 5-10 points where you
want."
4) In some cases, trees will flat out get new abilities. These are
in addition to the new level 81+ abilities.
5) You will get 5 additional talent points for the new
levels.
6) We are not deepening the trees. This actually unlocks some
interesting opportunities. For the first time, you can reach a 51
point talent and a 21 point talent in another tree.
I'll also add that for Lich King we just brought Naxxramas back and
adjusted the bosses for 10 and 25 raid sizes. The Cataclysm raids
are new content with new maps and new bosses. We're just trying to
hit the nostalgia button with mentioning old foes like Ragnaros.
Ragnaros may be back, but he's not in Molten Core.
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